Journal profile

IEEE transactions on visualization and computer graphics

Publisher: IEEE Computer Society
ISSN1077-2626 | 1941-0506 FormatPrint StatusCurrently indexed

Journal Citation Impact

Estimated influence, citation density, publishing volume, and citation integrity from the analytics table.

Impact Factor
4.69
Citation rate 8.43 8,091 total citations
h5-index 85 h5 depth signal
Cited share 87.9% 943 of 1,073
Total citations 8,091 Citation footprint
Metric signal 6.67 External metric anchor
Self-citation 12.2% 988 self-citations

Citations Trend

Monthly Publications Cadence

Citing Geographic Demographics

China 1,688
United States 1,675
Germany 553
United Kingdom 338
France 263

Citing Fields of Research

Computer Vision & Graphics 2,414
Human-Machine Interaction 1,648
AI & Machine Learning 1,259
Knowledge Representation & Reasoning 1,170
Robotics 584

Publishing Activity & Reach

Volume, recency, access pattern, and citing-community signals from the journal analytics record.

All-time article footprint 7,268 Articles tracked across the journal lifetime
Indexed publication set 1,073 943 cited publications
Last 12 months 834 83.4 publications/month
Open access share 7.4% 62 OA publications in the last year
Leading citing country China 1,688 citing publications
Leading citing field Computer Vision & Graphics 2,414 citing publications
Latest tracked publication 1 October 2026 10 recent records available

Coverage & Indexing History

MEDLINE
v10n1, Jan./Feb. 2004-
PubMed
v10n1, Jan./Feb. 2004-
Index medicus
Active Coverage

Research Focus & Classification

Indexed Subjects

Computer Vision & Graphics Human-Machine Interaction AI & Machine Learning

Issuing & Sponsoring Bodies

Contributor
IEEE Computer Society

Broad Categories

Medical Informatics Human-Machine Interaction Knowledge Representation & Reasoning Computer Vision & Graphics

MeSH Descriptors

Computer Graphics Computer Simulation Image Processing, Computer-Assisted

Latest Publications

Recent article records with DOI-first linking and condensed abstracts.

03
Xinxiao Fu, Haiyong Xu, Gangyi Jiang et al.
Neural Radiance Fields (NeRFs) have achieved significant advancements in 3D scene reconstruction and novel view synthesis, with applications increasingly spanning both academic research and industrial practice. However, while NeRF excels...
07
Kazuo Misue, Rutian Wang
Node-link diagrams are widely used to visualize network structures, but their readability often suffers from edge crossings and visual clutter. This study quantitatively evaluated how edge opacity affects performance in a pathfinding tas...
10
Jun Hu, Zhang Chen, Zhong Li et al.
Recently, several studies have combined Gaussian Splatting to obtain scene representations with language embeddings for open-vocabulary 3D scene understanding. While these methods perform well, they essentially require very dense multi-v...

Bibliographical & Catalog Notes

Title from cover.

Latest issue consulted: Vol. 10, no. 1 (Jan./Feb. 2004).

Print issues ceased with v. 22 (2016).

Also issued online.